v0.2.1 Hotfix released
Atlas Arcana » Devlog
Overnight, a number of users reported a critical issue with Version 0.2, where the application rendered at its full 1600x1600 native resolution rather than downsampling to the 800x800 frame size I'd set here on itch. As a result, they couldn't see or interact with the full interface. I hadn't noticed the issue as my Mac does this downsampling naturally.
For those who may be facing similar sizing issues with their own Godot releases, here's the solution I applied:
- Project Settings > General > Display > Window > Size > Resizable = true
- Project Settings > General > Display > Window > Stretch > Mode = viewport
- Project Settings > General > Display > Window > Stretch > Aspect = keep
Individuals reporting the issue have indicated that the fix has successfully resolved the issue for them.
Atlas Arcana
the magical 2D map generator
Status | In development |
Category | Tool |
Author | Arcane Games |
Tags | 2D, Backgrounds, Generator, Godot, Indie, Level Editor, PNG, Procedural Generation, Project template, Vector |
More posts
- v0.3 adds new map types and grid types1 day ago
- v0.2 Released4 days ago
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